Corporate event Interactive

office-games_fullContrary to popular belief, fun and work are not mutually exclusive. There is a growing body of research suggesting happier people work harder. A playful workplace helps draw new talent, relieve stress, increase motivation, and build relationships among coworkers.

Let the games begin!

Binder Clip Tag
The objective of Binder Clip Tag is to pin a single binder clip on to a coworker or something they are wearing without the coworker in question noticing. If your victim notices what you are doing, you’ve failed and must try again later or choose another, less-observant person to try to clip it to. If the clipping is a success your hapless victim is left to find out they have been clipped the next time they brush a hand through their hair or dig for their pen in their pocket. When they discover they’ve been clipped the hunted becomes the hunter and the once-victim is tasked with passing the binder clip on to another coworker in the same sneaky fashion it passed to him/her.

Strategy tip: baggy clothing is a disadvantage as is not having eyes in the back of your head. If you want to raise the stakes of the game, set a wager on it. Whoever leaves with the binder clip on them at the end of the day buys the next round of drinks.

Word of warning: this game is difficult to stop playing. Head on a swivel!

Photo Assassins
This is an office-safe riff on the classic game Assassins. To begin, one person must assign each player a target from among the other players. All players should be linked in a chain, for example: Player A is hunting Player B, Player B is hunting Player C, and so forth. Then all players receive the name of their target and the game begins.

Each player’s task is to find and “assassinate” their target. The weapon of choice for all players is a smart phone or digital camera and the only viable assassination method is a picture of the target facing the camera. (Note: Photos from behind don’t count, but should you find yourself walking behind your unfortunate target, we suggest saying their name. That usually does the trick.)

When an assassination successfully takes place, the assassin announces to the target that he/she has been assassinated (and shows them the picture for quality control). The newly assassinated player then relinquishes to their attacker the identity of the target they’d been hunting. For example, if Player A takes a photo of Player B, Player B gives Player A the slip of paper with Player C’s name on it. Then the game continues until there is only one player left.

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